Geekid

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Note: formatting is weird for some reason. I'll have to update it.

I've fixed the remaining showstoppers for the implementation. The gist of changes is: - Channels each have a seperate message history. The server channel is always present, custom channels can...

This is how the channel tab bar is displayed when active: ![image](https://github.com/codecat/tm-better-chat/assets/52078482/1d456592-4bd2-4f17-aa2b-fc944b4a69a0) Just like the other controls, it is only visible when the Openplanet UI is shown.

Hey, it's been a fair bit more than a week now, so just a reminder for you to check this out when you can. Thanks!

Gently bumping this PR to get a review, I'm looking to use this API soon. Still looking at this @codecat?

We should probably have the libs refactored before working on a test version for the gamemode. We could then use the `TeamFlagModeBase.Script.txt` to more easily derive from the main gamemode....

It should definitely be possible, since Royal has its own loading screen (unless that's hardcoded into the game, which I doubt). Won't be an easy task to figure out how...

If that's the case, then there's nothing to do for this apart from waiting till it gets a response. Like you said, if we don't have access to the ManiaApp...

I agree that it would be a good addition and possibly new possibilities for strategies. Currently however the Bingo plugin does not share with the server which map you are...

That's unlikely to be added, as the Bingo server is stateless at the moment, meaning it doesn't save any information to disk and starts fresh upon restart. This would essentially...