Tyler Duffus

Results 4 issues of Tyler Duffus

Quick fix to prevent `table.print` crashing with key types that are not implicitly convertible to strings (e.g. functions). Not actually sure how good this PR actually is since it works...

enhancement

This is a breaking PR that changes how sprite animations are defined. The new change removes the previous limitation of a simple `start` and `end` frame pair, and replaces it...

enhancement

This PR allows entities with physics and without a sprite to draw without crashing. It works by assuming `game.tileSize` when no sprite (and no sprite size) is available. If `game.tileSize`...

enhancement

baselib/toboolean logic is currently broken for booleans since `tonumber(true)` returns `nil`. ```lua ] lua_dostring print(toboolean(true)) false ``` This PR adds a type check for booleans.

bug