GainoSaurus
GainoSaurus
Do you know by any chance if this kind of overlay is detected by Battleeye? Thanks in Advance
I did everything that was said to make this work: 1. Compiled LuaJIT x64 release 2. Changed some includes to /ws/.. 3. Add the boost folder into the project But...
Sometimes cheat will crash after X amount of time, I heard this can be fixed by locking the pages first with MmProbeAndLockPages, how and where would I implement this? Kind...
Will cause blue screen KMODE_EXCEPTION_NOT_HANDLED, could you point me into the right direction of where the problem could be?
I am new to shared memory, what example do I need to use to communicate with a driver that uses shared memory? Thanks in Advance!