Mikhail Gaenkov

Results 3 comments of Mikhail Gaenkov

At first I've tried `job.delayUntil(nextTime).save` just inside `process` handler. It kinda worked but my queue kept saying that the job is detected as stalled. Looks like modifying the job while...

> Some info: https://issuetracker.unity3d.com/issues/cant-add-a-script-as-a-component-when-there-are-two-classes-with-the-same-name-in-the-script-but-in-different-namespaces Resolved as "by design": > Currently this is by design. Only have one namespace and type in your file, if it inherits from MonoBehavior or ScriptableObject....