Gabriel Hare

Results 16 comments of Gabriel Hare

Not sure if this will help, but after reading this thread, [and another](https://github.com/ValveSoftware/SteamVR-for-Linux/issues/334) I just wanted to share what worked for me: In NVIDIA X Server Settings for "PRIME Profiles"...

Have both Steam and SteamVR open. SteamVR status window > Menu (top left corner) > Settings > Controllers > Show Old Bindings UI > Select Your App > In the...

REQUEST: If you landed here in the course of a Linux + SteamVR search and have a working system or have experienced the same issue, could you please take a...

@kisak-valve while this issue is related to issue #3 I'm not reporting a lack of support. The problem I'm reporting is that when my project is configured to use SteamVR...

@zite thank you for supporting & re-opening :-) Solved: using the legacy configuration instead of the SteamVR + OpenVR configuration does not flood the console with errors. Tested on systems...

Solved (sort-of)! This might be a "feature" but since the issue was encountered as a "bug" please consider this to be "bug report" for the documentation. The OpenVR Loader seems...

@zachkinstner the gesture data table is exactly right. And, without this data it seems very odd to provide gestures at all. That being said, there has been an internal discussion...

I’ll take a look tomorrow. Bug me about it please? ;-) > On 13 Nov, 2014, at 7:41 PM, Peter Ehrlich [email protected] wrote: > > cross reference: #191 https://github.com/leapmotion/leapjs/issues/191 >...

First question: is OSVR assuming that there will be at most 1 left hand and 1 right hand in the field of view? If so, how are frames that are...

After a long delay, which I really regret... I have more feedback. My concern here is that choosing the last hand from all left hands or the last hand from...