GabrielBelmonteUnity
GabrielBelmonteUnity
Hey, was doing a pass on issues. This is supported from the [editor package](https://docs.unity3d.com/Packages/[email protected]/manual/Multiplay/Authoring/multiplay-assets.html) using the [deployment window](https://docs.unity3d.com/Packages/com.unity.services.deployment@latest). Example from the megacity metro: https://github.com/Unity-Technologies/megacity-metro/blob/master/Assets/Settings/UGS/GSH/game-server-hosting-config-template.gsh#L6 likely we'll support that file in...
That's weird, we're not doing anything fancy for `json` serialization... Just to confirm my understanding, are we saying that the JSON is malformed?
I asked the GSH team to take a look and they could not repo, but they asked to check what logs come out of this line: https://github.com/condensereality/UnityGameHostingAction/blob/main/UnityGameServiceClient.js#L70 Out of curiosity,...
Hi @VGMFR ! This is currently expected behavior: https://services.docs.unity.com/guides/ugs-cli/latest/general/samples/stdout-stderr-piping/ All logs are piped to stderr, which keeps stdout clean with the json output of all services. I understand this can...
Hi! how did you install the UGS CLI? IF you used the curl command, could you try downloading the release from [here](https://github.com/Unity-Technologies/unity-gaming-services-cli/releases) ?