GabbyYam

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```python dicomScan = load(dicom_path) face = load(face_path) tex = load(tex_path) g = dicomScan.clone().pos(0, 0, 0).alphaGradient(0.8) f = face.clone().alpha(0.8).pos(250, -150, 280).color('white').rotateX(-90).texture(tex).phong() plt.show(g, f, viewup="y", bg='white', bg2='black') plt.interactive().close() ``` Here is my...

> Have you tried `settings.useDepthPeeling = True` Not working tho...

Another issue is that using LLDB for debugging is significantly slow, especially for large projects. That's also why I haven't switched to LLDB.