GT500org
GT500org
Personally I find all of the built-in blur options to be way too blurry even on their lowest setting, so I use the gaussian blur shader for more fine grained...
I've been messing with the binds for Vive Wands in RE2 with this mod today, and I can't figure out how to get the right trigger to fire the gun....
> For shooting, are you pressing the right grip while pulling the trigger? (If using my binds, otherwise whatever grip is assigned to for your right wand.) RE2 makes you...
Interesting note from someone who uses Waifu2x-Extension-GUI for video upscaling, the RTX Video Super Resolution that it uses NVIDIA Maxine for seems to use CUDA cores for processing instead on...
Taking screenshots in HDR would be nice, but so would the option to tonemap HDR screenshots to SDR to avoid that washed out overly bright look.
+1 Support for more API's would be great, especially Vulkan and OpenGL.
> May you please edit line 1025 of the shader file and replace "CENTER_OFFSET" with the number "0.5" for testing ? That fixed it.
I was just doing some testing with this version ( https://github.com/jfouquart/Insane-Shaders/commit/fc25df9385d4419fa51d19c2491c7bdc59cc0d57 ) and it works just fine. Output with no motion looks just like the old May 31st, 2022 version...
Thanks. I'll add the releases Atom feed to my feed reader so I know when there's a new release so I can try it.