GNious

Results 9 comments of GNious

Hi Majir, I contacted Squad to get more details, per you comment to "petition to Squad for uniform Unity versioning across all platforms." The feedback is that this is not...

Heps, Yeah, chewed into logs, so far only found that class CompatibilityChecker (/Utilities/CompatibilityChecker.cs) is checking version against a fixed version: public static bool IsUnityCompatible() { /_-----------------------------------------------_\ | BEGIN IMPLEMENTATION-SPECIFIC EDITS...

I would think this is due to the network implementation - Use of UDP could mean some bulbs simply aren't reported (packet lost on the network) - Gateway might not...

From a brief review, it seems LIFX expects all data to flow via UDP; Have written to them regarding this, and to get more information. Considered doing a partial rewrite...

@sharph - They aren't mutually exclusive per se, just that the project I'm messing with is in QML, so QT is native, where-as using your LIFX-Python lib, I had to...

Uki, I think I have an early+ugly version using UDP running, without a separate thread for receiving replies. Am still testing stuff, notably it runs seemingly OK in command-line, but...

@veeectorm - sorry, didn't see your question :( The last version of lifx-python I messed with (see my clone) handles latest firmware, except for a few hiccups - biggest headache...

(duplicating part of response) Yeah, multiple gateways don't look to be supported in the python-lib, but should be solvable. When I have more details, will look at fixing, unless @sharph...