GB-CG
GB-CG
In case you didn't know, [Game Boy Interface](https://gc-forever.com/wiki/index.php?title=Game_Boy_Interface) supports GBA dumping to SD2SP2 if necessary.
@filevans I'm guessing you've not seen this?: https://www.raphnet-tech.com/products/genesis_to_wii/index.php This may do the job perfectly.
@AlexN64gamer Why not use mGBA with SGB border and fast-forward support in the meantime, or BGB? The Game Boy Tower emulator itself isn't as accurate as BGB or [Gambatte-speedrun](https://github.com/pokemon-speedrunning/gambatte-speedrun/releases).
Fortunately, there is a useful [kit](https://voultar.com/index.php?route=product/product&product_id=92) that can recover Wii U NAND, if it helps.
@SlyCooperReloadCoded It works on Swiss pretty well with memory card emulation. No graphical bugs I've yet seen.
Maybe turn off virtual Memory Card but leave the card slots empty and then when the error message pops up, press the Y button, I think?
Worth a shot to try deleting the homebrew (cache) data save in the Wii Data Management settings.
> We just need somebody with programming skills to fix it here ;-) Fork it and fix it yourself. ;-) Anyway I'll close this due to dev inactivity. Can be...
@cmdreamer Hm, interesting. I've found 240p in odd spots such as the video clips in Tony Hawk's 3. Although, I able to see it because I use the Framemeister device....
@cmdreamer Odd question, Do you have a PS2 with component cables? Play a PS1 game with that, and if there's no picture, then your TV does not support 240p. Newer...