FurretUber
FurretUber
After using all the winetricks and changing the values in regedit as proposed here, the game crashes in the shader loading stage. When I'm lucky I can see the shaders...
I don't think it's Vulkan, more specifically Intel ANV, the problem. If it was, the bug that happened when using Wine D3D11 translation to OpenGL would be different. Notice how...
I was testing if there was a GPU hang still happening with Intel Mesa and it seems fixed. However, the game froze after it being open for a long time....
With Proton 3.16-1 Beta there is graphics degradation on resolution 960x540 compared to 3.7-8 Beta. [System specifications](https://gist.github.com/FurretUber/579761ce0ab354aee208edd1d9f2cdbd), [steam-321040.log](https://github.com/ValveSoftware/Proton/files/2476020/steam-321040.log), [dirt3_game_dxgi.log](https://github.com/ValveSoftware/Proton/files/2476021/dirt3_game_dxgi.log) and [dirt3_game_d3d11.log](https://github.com/ValveSoftware/Proton/files/2476022/dirt3_game_d3d11.log) The entire game has difference, but it is already...
``` 3620.221:0008:0057:err:ntdll:RtlpWaitForCriticalSection section 0x19cb4f0 "?" wait timed out in thread 0057, blocked by 0034, retrying (60 sec) 3622.179:0008:002a:err:ntdll:RtlpWaitForCriticalSection section 0x7299998 "?" wait timed out in thread 002a, blocked by 0057,...
I think DiRT 3 fails to start because it fails to start the audio streams. It opens two audio streams by default and I noticed that every time no audio...
No, I mean that it seems to fail to start because it fails to create the audio stream. Maybe the failure to create the audio stream is a _consequence_ and...
`PROTON_NO_ESYNC=1` makes the game always open successfully and there are no longer any fatal freezes happening in the middle of the game. The performance hit of this option with 3.16-5...
I had a similar problem with all games once Proton updated to 3.16-7 Beta, all the games complained that they couldn't find `libvulkan.so` and failed to start. The only way...
I have faced the same issue using Xubuntu Jammy Jellyfish (development branch) and an Intel HD Graphics 520. As I searched the files for color formats, I noticed KMS grab...