Frostiae
Frostiae
I will look into extending the range or adding an option to do so, thanks
> Go for it! I would round them to the nearest .5 (in the display itself, rather than the actual whole number used in calculations)
> @Frostiae could you take a look at this PR? I will be trying to update to the damage-calc branch pretty soon which is also using vite and will look...
> @Frostiae > > are the premium items broken on main currenty? checking the mark doesn't show them, neither are they visible at all. > > edit: i re-added rudimentary...
Yep I agree, that would be nice I can work on that. Could maybe do some kind of slider that shows different ranges of 10 levels or something.
If it helps, in flyff the languages are matched by whatever detector we give it, for example for english it's "en", french is "fr", german is "de", and so on....
Thanks for the issue, yes it seems that the element resistance is multiplied by 100 first in the game, will update this accordingly
The main struggle with giving a statistic like this is simulating attack speed when we don't have reliable animation information for each attack (which attack is being used for the...
can you give an example of the exact potion?
Yeah, it's an error in the API. Will fix thank you