Krispy
Krispy
Has the tile suggest `BorderEnablerv1_11.csx` has some issues that are listed below: * Lack some checks for `os_linux ` and `os_macosx` this means while the script works, the borders wouldn't...
- Tree View: If we aren't selecting anything it let us create any entry (object/sprite/sound you name it) and let us name it from the tree view just like how...
Currently UTMT Bundles 132 scripts at time of writing this, some of those scripts dates back very old UTMT Builds (v2 and v3) or some of those doesn't work has...
For Example The Multiplayer Anim Code, i mean why are using the GoldSource/Legacy BaseMultiplayerAnimState?? and another changes that made tony, another example its a fully working tonemap controller in MP
Would be cool to had CSGO's lighting in here it would allow mappers to make good looking lighting on maps without resorting to expensive hacks using env_projectedtexture. Example os CSGO...
i'm curious how do you implement this feature and how could implement in other source base's mod? i will give credits to you :D
once i click on the actions build i get this error `org.jf.dexlib2.dexbacked.DexBackedDexFile$NotADexFile: Not a valid dex magic value: 3c 21 44 4f 43 54 59 50`
Title, basically RBDOOM-3-BFG has some modding features that are QoL over some standard methods such has: * glTF 2.0 Model + Map Support: - [glTF 2.0 Map Support Branch](https://github.com/RobertBeckebans/RBDOOM-3-BFG/tree/679-gltf-map-support2) -...
Has the title say while i was merging a modified `obj_base_writter_draw_0` and compile the code entry and saved it, and launched the game i was immediately welcome with a unreferenced...
title, when i create a new outline resource the outline's resource Scriptable Object doesn't have the OutlineResource Script on it, meaning it can't be used in the Outline Feature: ...