Gabriel
Gabriel
It seems no one has done this yet, so I would like to implement this.
Ok, I got a running version. Where should I push to / post my code?
Have you looked further into this? Is it a feature already?
It's now been a few years, and I've also encountered this problem. Fragments can pretty much solve it, and I'd propose modifying `only_srcset` to have the needed properties for CSS...
Has there been any progress on offline functionality? What needs to be done for this to be implemented?
@jonskoglund you can use the [unofficial app](https://github.com/phantomate/Untare). It has a cache which persists between restarts, so when offline the cached versions are shown.
> The unofficial app you mentioned is Android only. No iOS version. :-( Might be out soon https://github.com/phantomate/Untare/issues/17#issuecomment-1464378985
here is the block class ``` public class AetherPortalBlock extends CustomPortalBlock { public AetherPortalBlock() { super(FabricBlockSettings.of(Material.PORTAL).noCollision().ticksRandomly().strength(-1.0f).sounds(BlockSoundGroup.GLASS).luminance(state -> 13)); } @Override public ItemStack getPickStack(BlockView world, BlockPos pos, BlockState state) { return...
The registering is done like with every other block, so this should be correct: `Registry.register(Registry.BLOCK, new Identifier(MOD_ID, "aether_portal"), new AetherPortalBlock());` But I found some new errors: - the single portal...
That does make sense, but I don't see where I'm doing wrong. I am registering my block into a variable and then pass this to the `PortalBuilder`. Might have to...