Matthias
Matthias
The Tiled editor (mapeditor.org) allows for some transformations like rotation and mirroring of tiles from the tileset to be placed in the map. Some transformations are not correctly translated into...
**What this PR does:** This PR adds two overloaded methods and implements them. - CheckNull() - CheckNotNull() They allow for **checking simple pointers (type Pointer) against nil**. Before these methods...
- Updates sdlthread.inc to version 2.26.2 (for the most part) - OS/2-block left out (was not translated beforehand) - Some Todos are left (see comments in code for reference); to...
This PR - adds support for the [fptest testing framework](https://github.com/graemeg/fptest) - modifies fptest to allow checking for pointers (a PR for this is pending) - applies a MacOS fix for...
Hi there, I wonder what would be the best option to react if SDL3 is released. Their [main branch](https://github.com/libsdl-org/SDL) is already dedicated to SDL3. Unfortunately our repo has the version...
To be in accordance with the code style guidelines, which states to stay as close as possible with the C code, I would suggest the following updates for **sdlatomic.inc**: **Line...
See PR #109 and discussion there. In short: - replace the `Strings.StrLen` (FPC) / `AnsiStrings.StrLen` (Delphi) function calls by `SDL_strlen()` function calls - remove dependency from Strings (FPC) / AnsiStrings...
The C header file `SDL_stdinc.h` contains a lot of functions, types and features which are not found in the corresponding` sdlstdinc.inc`. A major review of this file is necessary: -...
This issue is created mainly to clean up todo list of README.MD. Nevertheless, sdlthreads needs a major review and this seems to be a more difficult task.
At the moment we have this file [ctypes.inc](https://github.com/PascalGameDevelopment/SDL2-for-Pascal/blob/master/units/ctypes.inc) to map native c data types for Delphi users. Would it be better to ship the `ctypes` unit from FPC along with...