Fragrus

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Have you tested this? I corrected this line - but cs:go still crashed when loading onto the map

> > Have you tested this? I corrected this line - but cs:go still crashed when loading onto the map > > Are you using Linux? No Windows. It seems...

Strange, it still crashes through cmake. I don’t know what’s wrong, but the fix works if you collect it through the project file at the root (Osiris.sln). Thanks :)

It would be very cool. If a similar CVar were added.

So far I’ve temporarily made a crutch for myself. >void Event_PlayerDeath(Event hEvent, const char[] sName, bool bDontBroadcast) >..... > if(CheckStatus(iAttacker) && CheckStatus(iClient)) > { ... } > else if(CheckStatus(iAttacker) &&...

Hi, most likely you need about this commit and from it you can see which patcher will be able to patch. At the Legion, he was still working. https://github.com/TrinityCore/TrinityCore/tree/ccbe4404f1806f047c009d14ed1dea9806dd5736/src/tools/connection_patcher

I have already used these sources and I was able to open some files shadowlands, but not all.

Seriously yes? What else can you tell? )))