ForeverZer0

Results 21 issues of ForeverZer0

While writing my own similar application for generating C# bindings, I was using this as a baseline for checking the correct items were being generated in my own application, and...

bug
glad1

Create a `Joystick` and `Gamepad` class to use them in a conventional and object-oriented way for the language.

enhancement

The library name use with the `DllImportAttribute` to import the functions at run-time currently uses the Windows default naming convention of `glfw3`, as opposed to its Unix-like counterpart: `glfw`. This...

enhancement

I have an external HDD I use for storing movies on, where the root is `F:` (on my PC), and it simply contains folders containing movies. The problem is trying...

The constant for the keyword style has been omitted. `public const int Keyword = NativeMethods.SCE_RB_WORD;`

bug

**Is your feature request related to a problem? Please describe.** When documenting with YARD, one can simply add a `?` suffix to a type in a `@param` or `@return` to...

enhancement

Haven't tried yet, am currently comparing some various implementations, but does this library support reading from a stream without a known length, such as a network stream? I did a...

**Describe the bug** The JSON output for custom classes lacks detailed information about the custom class, and is given simply as a list of key/value pairs. This differs from XML-based...

bug

Nearly every function could benefit from adding the `[MethodImpl(MethodImplOptions.AggressiveInlining)]` attribute. Many will obviously be done automatically by the compiler, but it is pretty standard to force it with a performance...

Added functionality for users to define `VEC_FREE` and `VEC_REALLOC` prior to including the `vec.h` header to have the library use those for memory allocation and freeing instead of the standard...