ForeskinJohn

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I've also noticed that the waypoint on nuketown has bots gathering in numbers at doorways and at the semi truck, its not an original map so im not too concerned...

Cool and thanks for clearing that up, and if I only add a few bots they seem to be able to jump into the the trailer rather than piling on...

will we see similar changes to the upcoming IW4x release coming to the T4M release?

either way the changelog looks exciting!

ive noticed in the past couple games that the bots are now unable to plant while playing s&d but i need to test some other maps before this becomes an...

thats what i have, silents patch wouldnt be working as well without it

ill say thank you too, this mod didnt have to be worked on in this day and age yet it is, and i appreciate that, its the only thing keeping...

I have also found that deleting the learn, or "train" files as they are refered to, can reset their decision making if errors like that persist