Folling

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Any update on this? There is quite a lot of functionality (for example disabling controls) which is only available through `imgui.internal.h`.

This issue does not seem to exist on arch-linux with javafx 8 and jdk 8. However I can confirm it persists on javafx 11+ Custom TableCell does not seem to...

@sghpjuikit Well the slowdown can be seen in the little example I provided, which shouldn't cause a slowdown. It might have to do with KDE? I'm using Archlinux and I've...

I have to say that whilst I would love to accept such a challenge I'm currently far too busy to dive into such low-level characteristics. Perhaps if I find time...

@sghpjuikit Hiding behind "it's too complex to implement" is a terrible excuse imo. It shouldn't be that hard tbh, though perhaps it is difficult to switch the current implementation to...

In addition: The separator usually is one pixel off: ![image](https://user-images.githubusercontent.com/23152870/60773395-54230380-a105-11e9-9a67-c6879cae0c52.png) For anyone encountering the same issue, it can be fixed by changing: `float thickness_layout = 0.0f;` to `float thickness_layout =...

Well I have the width before hand, but using: `PushItemWidth(usableWindowWidth/2)` to assign the widget 50% of the remaining area puts the checkbox on the left, instead of on the right...

Any update on this issue? Without this being fixed I consider GLFW to be unusable for anything other than internal tools and English-only games, which is a pity because the...

I believe you've misunderstood the issue at hand. It doesn't matter what windows or mac call the key next to backspace, all we want to know is what a specific...

I can't speak for everything here, but at least X is perfectly able to identify "plus" being pressed on a swiss layout (tested with `xev -event keyboard`): ``` KeyPress event,...