Fly-Star
Fly-Star
This is a first attempt and there may be some unreasonable errors. In FAData.ini ``` [ParamTypes] 69=OnlyAttached,10 ``` ``` [ActionsRA2] 511=Buildings undeploy to specified waypoint (Phobos),-4,8,69,2,30,0,0,0,0, If the building meets...
Previously while using phobos I noticed that the game was passing GlobalVariables with an error. due to a technical glitch I couldn't get to the root of the problem so...
An extension to “AltNextScenario=” has been made so that it can now be started with any variable with the name “”, but of course the original hardcoding still works.
Phobos allow the player to observe friendly units that have been cloaked, but they cannot be selected unless a unit with Sensors=yes is present nearby.  So I made a...
This is a very simple fix to help TechnoClasses created via a trigger operation get the InitialPayload correctly. If the Ares.dll in use is 3.0 or 3.0p1, it will call...
 You are free to decide whether to use Weapon x or not, instead of passively using Primary/secondary. 您可以自由决定是否启动WeaponX,而不是只能使用主/副武器。 - TechnoType reads `WeaponX` as their weapon when `MultiWeapon=yes`, be careful...
Add three new trigger actions: 511 - Undeploy the building type owned by the house to the waypoint. 609 - Enable/disable the house's free radar. 610 - Customize the house's...
SHP turret vehicles support the use of `*tur.shp` files. SHP炮塔车辆支持使用`*tur.shp`文件。
When a weapon has `OnlyAttacker=yes`, it prevents other units using that weapon from attacking the same target. - 当武器存在`OnlyAttacker=yes`时,它会阻止使用该武器的其他单位攻击同一目标。
Units that have already died enter auto-target checking, which can cause some issues, so try to fix them. 已经死亡的单位会进入自动索敌检查,它们可能会造成一些问题,因此尝试修复。