Flavelius
Flavelius
ToolBarSceneSelection's Draw handling of the dropdown conflicts with opening scenes for playing. As this changes the lists content (rebuild), the scene is opened implicitly (again) by this action (GUI.changed). This...
When I set a countdown and put the app in the background I get a helpful notification telling me that it's still running. Unfortunately, this notification 'dings' up every second...
**Describe the problem you're trying to solve in your project** I'm not trying to solve a problem in my project; it's just something that can become a problem. When painting...
**Describe the problem you're trying to solve in your project** Typically in games that are not lowpoly, trees are separated into branch and leaves because they usually don't share the...
Fix renaming/moving nodes in inherited hierarchies causing orphans (by introducing scene-local-ids)
This adresses: https://github.com/godotengine/godot-proposals/issues/6291 And these (closed) issues: https://github.com/godotengine/godot/issues/72803 https://github.com/godotengine/godot/issues/24817 https://github.com/godotengine/godot/issues/38186 https://github.com/godotengine/godot/issues/16650 I tried my best to comment every line that i deemed necessary so it's easier to understand how everything...
### Godot version 4.0.beta17.mono.official ### System information Windows 10 ### Issue description As the title says, the log output is needlessly deep into internals (screenshot here: https://github.com/godotengine/godot/pull/71943#issuecomment-1415809223), but the actual...
Hi, i have this strange issue where in my arduino ide (2.1.1) there's no 'NRF5 Flash Softdevice' menu entry under the tools menu:  I've followed the readme and downloaded...
FormerlySerializedAs - Rename dialog doesn't offer adding attribute with ~auto-add~ setting disabled
With this combination of settings:  renaming fields doesn't actually offer/ask to add this attribute:  i often rename fields with the intention to drop serialized data, so the combination...
# Use Case Previewing multiple layer interactions, looping transition previews, removing clutter # Solution Layers ca be created in the preview, but additional ones serve no purpose as clips/states/transitions cannot...
When trying to load a serialized binary blob, it throws NotImplementedException:9 (most of the stacktrace: https://pastebin.com/RAu7Ww5u) for net 4_5 and netstandard (trying to use it in unity3d)