FlashHUN
FlashHUN
Hey, that's great to hear, thank you! > I'm a bit rusty now so I don't remember why I used block/item wrapping. You made a boomerang in that example, and...
Are you sure you're opped and in creative mode while trying to use the item?
Does it work if you remove all other mods? Also, what server software (forge, mohist, etc.) are you using?
Hi! I've thought about that, but since the mod is still heavily in development I decided to wait until every main feature is in before polishing (and possibly rewriting) it....
> why don't you made /startquest or smthng command? Quests require an npc to give them, simple as that. I might rebuild the whole quest system down the line to...
What kind of server software are you running, do you meet the requirements to spawn npcs (opped + creative mode in the current version)?
This sounds great, but thanks to 1.19 doing some reworks on the animation side of things I already have something planned for it. Though if you or anyone looking at...
None of the UIs are final. The mod is still very early in development :D
Next update will have global data storage (dialogs, functions, quests, etc.), but you'll have to manually move the files to the global folder. If you have two for example quests...
It's a mod incompatibility, should be fixed in the next update!