Xavier Bigand
Xavier Bigand
### What feature would you like to see? I am working on a compiler and I generate .exe, actually ImHex lock files certainly because it open them with write flag....
After migration from ndk-r9d to ndk-r10d I have some link errors: src/glsl/glsl_lexer.cpp:3167: error: undefined reference to '__srget' src/glsl/glcpp/glcpp-lex.c:1887: error: undefined reference to '__srget'
This branch add some declarations I need for my project. I don't know if it would be worth to add a memory module.
As in D enums are strongly typed IMO prefix of enum shoud be removed like VkStructureType.VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO will become VkStructureType.SEMAPHORE_CREATE_INFO. Or maybe to make conversion of code from C easier enums...
Hi, This changes make the VisualD solution always generated with debug, release and unittest modes. Any Visual Studio should expect that as every c++ projects comes with debug and release...
Hi, The license of imgui-qtquick is unclear, can you add a license file at the root? There is also some headers in sources (imguiitem.h and imguiitem.cpp at least) which seems...
Hello, Is this render suitable to create a CAD like application as main renderer? I mean for editing 3D geometry, modifying materials,... In real time, my concerns aren't just about...
I will do some new tests of the SDK now that I can use a GPU that support ray tracing (Nvidia 3080 RTX). It seems that there is a lot...
When I use the hybrid backend to render the matbal of the 63_tutorial I got rusted textures correctly used, but when I render the same scene with the northstar backend...
It can be difficult to build Aurora, because some steps of the build process can conflict with our own environment settings,... For the moment I found few workarounds, but now...