FiftyTifty
FiftyTifty
Been wanting to experiment with ZeroMQ and Lua, after extensively using Lua for Total War. But there are no instructions for getting this going on Windows. The goal is to...
Previous discussion with Walbourn @ DirectXTex's Github: https://github.com/Microsoft/DirectXTex/issues/35 A particular texture bundled with Fallout 4, when modified through texconv.exe without specifying the -sepalpha argument, shows corrupted edge blending both in...
With the fixed CScript ParamUtils, that version of the aggro mod doesn't crash the game on disable any more. It'd be cool to have it added to the table. Here's...
A huge problem with Lua, is that it's performance is very slow. However, the JIT implementation is just a touch slower than C, according to: https://github.com/r-lyeh-archived/scriptorium IIRC, Eluna processes all...
Seeing as how SoulsUnsqueezed already deals with the frame buffer, I figured this wouldn't be too astronomical a task. Essentially, SoulsUnsqueezed would have a single .hlsl file, where all the...
Been taking a look at Community Shaders with the Vanilla HDR shader, and I'd like to try adding a few simple post processing effects. What's the best way to go...