Federico Cara
Federico Cara
I didn't know that spriterdotnet is being made by the same person than spriter2unitydx. When I had to decide between those 2, I opted for spriter2unitydx becouse it creates animation...
Here's the solution I found. At the end of the Build method, in the AnimationBuilder class, I added these lines. ``` EditorCurveBinding[] curveBindings = AnimationUtility.GetCurveBindings (clip); AnimationCurve animCurve; foreach (EditorCurveBinding...
If the importer could read and interpret the tangents from scml file, this would not be necessary. Since that's not the case, it's always better to have linear interpolations by...