Falkonio
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issues of
Falkonio
I am using simple approval: ``` using System.Text; using Unity.Netcode; using UnityEngine; using UnityEngine.UI; public class NetworkPassword : MonoBehaviour { [SerializeField] private InputField PasswordInputField; [SerializeField] private Button HostButton; [SerializeField] private...
type:bug
stat:awaiting response
stat:backlog
priority:low
stat:imported
Apply already connected teams for late joined clients