Hannah Giovanna Dawson
Hannah Giovanna Dawson
No it isn't. This can happen if the Quest and PC version of the world have a different heirarchy, so they end up as essentially two different things on the...
2. is resolved. 1.0.0-pre4
1. Fixable via adjusting max level of desktop force or taking a look into the collision code. 2. Balls should spin correctly unless the table's been rotated weirdly internally (i.e....
Entirely possible. Will have an optional fix in in that helps w/ over-size tables in this release.
I want to make it possible to mess with the physics in 1.2.0 which should allow for the table to be fine-tuned by end users.
Hey, sorry for missing this for a couple of months. (This will come up again I'm sure) Our version of the pool table (VRCBCE) was forked from a copy of...
Blocked unless VRChat fix their UI integration: the Udon-only implementation requires an invasive script that runs on LateUpdate, which is unfair to force on those using this prefab in potentially...
That looks like a modification of our table given the UI - where did you get it from?
I see. My best bet is that it's a quite old version of the table, which featured that bug. Best thing to do is get the latest version from here:...
New game modes are very hard to add at the moment, as the original creator wrote each one in a somewhat spaghetti way where bits of their implementation are scattered...