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FEARIV
`_client.SetAsync("/servers/server" + processID + ".json", serverData);` I'm trying to add some data to firebase, but different methods all give the same error: **FireSharp.Exceptions.FirebaseException: 'Request responded with status code=BadRequest, response={ "error"...
enhancement
Several commands, basically to chat privately or kick/ban players require the use of a name or id. Whenever it doesn't exist (yet), you get a general error **player not found**....
enhancement