Fatemeh
Fatemeh
> hi what do you mean by position action I have multiple signs which are around a specific space in Carla world, I used traffic_maneger.py to create other vehicles and...
> CARLA version: 0.9.12 built from source Platform/OS: Ubuntu 18.04 > > Hi, I'm trying to import a huge custom map(20kms X 9 kms) from roadrunner. When I follow the...
> Hello, have you solved this problem? Hi, do you solve this issue? Could you help me?
> I'm dealing with the same problem. Hi, do you solve this issue? Could you help me?
> Pupil Core eye tracker, Thank you so much. My advisor bought the Neon last week. Hope I can integrate that. Thank you so much.
> Our source code of integrating the Pupil Core eye-tracker is available [here](https://github.com/shh1v/AutoHive). Do you think there is much difference between Pupil Core and Neon since both of them are...
> Pupil core eye tracker has a comprehensive Network API that uses ZMQ PUP-SUB communication protocol. This ZMQ communication channel can be implemented in [many programming languages](https://zeromq.org/get-started/), including C++. This...
Hi @mikelgg93, I wanted to clarify a couple of points. Firstly, DReyeVR actually operates with Unreal Engine, not Unity. Thanks for noting that Neon works with Unity though. Secondly, considering...
> Hi @FBanani > > Thank you for your detailed message. We can’t guarantee that Neon or Pupil Core will work seamlessly with any non-official third-party libraries. From the project...
> Pupil core eye tracker has a comprehensive Network API that uses ZMQ PUP-SUB communication protocol. This ZMQ communication channel can be implemented in [many programming languages](https://zeromq.org/get-started/), including C++. This...