Chris
Chris
I'm not really too familiar with this library, but would the `getSolutionIter` method help you do what you want? ([link](https://labix.org/doc/constraint/public/constraint.Problem-class.html#getSolutionIter)) You could probably write some sort of wrapper around it...
Here is an example of one way to accomplish something like this by using multiprocessing: https://github.com/ExcaliburZero/python-csp-anytime-solutions
@guillaume-nargeot Detecting if a project is using Stack or Cabal should be a matter of just looking for the existence of the `stack.yaml` file in the main directory of the...
## Screenshots **Before:**  **After:** 
After trying something, I think might be more of an issue of the animation play speed rather than being the fps of the viewer. Here is a ~20fps gif comparing...
I found some relevant comments and code in Spiky's DS Map Editor. https://github.com/Skareeg/SDSME/blob/14f0e908a4dae9650ba1a52fd2b75fcd5ea7a011/Source/Map_Editor/LibNDSFormats/NSBCA.cs#L100-L105 https://github.com/Skareeg/SDSME/blob/14f0e908a4dae9650ba1a52fd2b75fcd5ea7a011/Source/Map_Editor/LibNDSFormats/NSBCA.cs#L335-L380 If I understand it correctly, it looks like there is a field in the NSBCA file...
I tried implementing my understanding of that code onto this branch of my fork: https://github.com/scurest/apicula/compare/master...ExcaliburZero:apicula:animation_play_rate After testing it with a few animations from Dragon Quest Monsters: Joker, it doesn't seem...