Mario Guerra

Results 6 issues of Mario Guerra

# PR Details This PR is a follow-up of the PR #1694. While that PR aims to make the Stride build process use the most up-to-date AssemblyProcessor (by not bundling...

# PR Details Replace [SharpDX](https://github.com/sharpdx/SharpDX) bindings for DXGI, Direct3D 11, Direct3D 12, the DirectX Shader Compiler, and any other use of SharpDX with [Silk.NET](https://github.com/dotnet/Silk.NET) bindings. ## Description SharpDX is the...

# PR Details This PR updates the test project dependencies to their latest versions, and fixes some issues that were difficulting the compilation of sample projects (with the intent of...

# PR Details This PR modifies the `AssemblyProcessor` project to build for both `net6.0` and `netstandard2.0`, with the intention of allowing both the .NET Framework version of MSBuild (like the...

# Summary of the PR Adds support for [MediaFoundation](https://learn.microsoft.com/es-es/windows/win32/medfound/microsoft-media-foundation-sdk) from the Windows SDK, which according to MSDN: > ...enables the development of applications and components for using digital media on...

# PR Details When compiling shaders in debug mode, `ShaderCompiler` now disables any optimizations made to the output bytecode. This, however, is not done if shaders are being compiled on...