EthanQix

Results 24 comments of EthanQix

> This looks AWESOME. Is the whole station powered by a 3 core AME + solars? When this is finished I think it could easily be my favorite map. I...

> > them cannot be destroyed, can it ? > > ![image](https://private-user-images.githubusercontent.com/96445749/366043089-265b6b8a-455c-42ad-a00a-642abcf0442b.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjU5NzIzOTcsIm5iZiI6MTcyNTk3MjA5NywicGF0aCI6Ii85NjQ0NTc0OS8zNjYwNDMwODktMjY1YjZiOGEtNDU1Yy00MmFkLWEwMGEtNjQyYWJjZjA0NDJiLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA5MTAlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwOTEwVDEyNDEzN1omWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTQ2NzJiZWViMTEwNTJhZTM2MDRmY2FmNTQ1YWE5ZDg2MjUyMTRmMmQzNmE4YWY4YjEzNGMxYjJjNmFhZmQwNzAmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.6hOM48zoI0hgfFrjA9QsLGk6DHypGqJZFaw8XsdcmH8) I mean if they can, this station is ridiculously vulnerable to explosive sabotage and meteor storms xD

> > It doesn't really fit the pixel art animation from SS14. Looks out of place. > > This type of shakeyness is in 13, why shouldn’t it be in...

> This objective being a mechanic in the game is literally mutually exclusive with mechanics like midround loneops or (in the future) actual uses for self-destruction of the station like...

Spelling nitpick : several instances of "sabotage"/"sabotaging" spelled as "sabatoge"/"sabatoging".

I have a few suggestions about the design/balance of this device. - The SCD should be located in the Security department. Its mechanics can be used beyond a mere evac...

> If this were implemented, then anyone knowingly carrying contraband has very little reason walk through it. People wouldn't just "walk through it", it would be used by sec for...

While I do love making lore (as it is) more prevalent in SS14, despite what the intro says this proposal does change the Traitor antag significantly, from a primarily solo...

From a design PoV, this PR is doing two things wrong. - Making CMO more combat viable is something we DO NOT want. This was the entire point of giving...

I think this is a great idea, though I'd modify two cores : - Grav core : the anti singulo effect is too situational to be really useful. Maybe make...