Erik Behar

Results 7 comments of Erik Behar

can we get this merged in ? I think the shadow problems were due to Lambert shader nothing to do with the change to the code. @tiesselune

@tiesselune I kinda needed to get this into a project so I went ahead and ported your code over to v93 see: https://github.com/ErikBehar/three.js/tree/selectiveLights I can do a PR if you...

@tiesselune I'll look into moving it as you suggest, or feel free to push a PR on my fork lol = ] and I'll post the PR soon @mrdoob

Sorry to drop the ball on this guys = / ... @VaelynPhi can you post your fork / branch ?

Hey just wanted to say thank you for the great library = ]

might possibly have to do with loosing focus and input not updating ... for example hold down the down arrow and then use your mouse to click outside the game...

note that if you want to also display it in Editor with the linear space correction you can override the default shader directly in the inspector (debug mode) for the...