Enox Software

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This repository is an example code included in OpenCVforUnity which is sold in AssetStore.https://www.assetstore.unity3d.com/#!/content/21088 In order to run this example code, you need to purchase OpenCVforUnity.

If you use the Graphics.CopyTexture() method to copy Texture2D, the format of TextureUndistortedDisplayRight must be the same as the format of righttex. Texture2D TextureUndistortedDisplayRight = Resources.Load("face") as Texture2D; Texture2D TextureUndistortedDisplayLeft...

Since OpenCVForUnity is a clone of OpenCV Java, you are able to use the same API as OpenCV Java 4.2.0(https://docs.opencv.org/master/javadoc/). FileStorage class has not been implemented. I think this post...

Thank you for your inquiry. The native library included in OpenCVForUnity is built with the OPENCV_ENABLE_NONFREE flag disabled. To use the SIFT and SURF algorithms, rebuild OPENCV library with OPENCV_ENABLE_NONFREE...

Could you try changing it from CvType.CV_16UC1 to CvType.CV_8UC1? ``` //depthBuffer contains the encoded png data as byte[] Mat buff = new Mat(1, depthBuffer.Length, CvType.CV_8UC1); ```

I added code to load a hand detection model in OpenPoseExample. [OpenPoseExample.zip](https://github.com/EnoxSoftware/OpenCVForUnity/files/3901340/OpenPoseExample.zip)

ArUcoExample estimates the pose of several markers detected in this part of the code. https://github.com/EnoxSoftware/OpenCVForUnity/blob/master/Assets/OpenCVForUnity/Examples/ContribModules/aruco/ArUcoExample/ArUcoExample.cs#L211-L217

OpenCV does not seem to support types such as MarkerMap. https://answers.opencv.org/question/147358/aruco-module-does-it-have-markermap/

The MarkerMap class is not included in OpenCV's internal Aruco. https://github.com/opencv/opencv_contrib/search?q=MarkerMap https://github.com/opencv/opencv_contrib/tree/master/modules/aruco/src

Could you tell me the environment you tested? OpenCVForUnity version : Unity Version : Xcode version :