Enox Software

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Hmmm, I have never had a similar error in my environment,... I heard that HololensCameraStream is working fine, for example, is the simple HLCameraStreamToMatHelperExample displaying the camera footage? HLFaceDetectionExample just...

Sorry for the late reply. We were doing some verification work in our environment (Unity2021.3.35.f1, Hololens2, OpenCVForUnity2.6.2). As a result, we found that a bug exists in the face detection...

A new version of HoloLensWithOpenCVForUnityExample is now available that fixes a bug in face detection. Please set it up with the latest OpenCVForUnity2.6.3. Thank you for your report. The issue...

Thank you for your inquiry. This is due to an older version of OpenCVForUnity. Please try the latest version (2.6.1).

Thank you all for your reports. It seems to be affected by the namespace change in the latest version. Assets\HoloLensWithOpenCVForUnityExample\HLCameraStreamToMatHelperExample\ComicFilter.cs, replace line 3 from “using OpenCVForUnity.UtilsModule;” with ”using OpenCVForUnity.UnityUtils;” instead...

Is the version you tried OpenCVForUnity 2.6.5? Does HLArUcoExample work without problems? The code in the HLArUcoExample handles initialising the MatOfDouble. https://github.com/EnoxSoftware/HoloLensWithOpenCVForUnityExample/blob/master/HLWithOpenCVExampleMRTK3/Assets/HoloLensWithOpenCVForUnityExample/HLArUcoExample/HLArUcoExample.cs#L346

Thank you for your report. In my test environment, ‘HLWithOpenCVExampleMRTK3/Assets/HollowLensWithOpenCVForUnityExample/HLArUcoExample’ worked without problems. In addition, the following test code was also tried, but no crashes occurred. Unity 2022.3.52f1 OpenCV for...

The build error I have identified and fixed is the following console message. ![win_arm64_build_error](https://github.com/user-attachments/assets/0c37e802-178a-44b2-820a-9d17c56d9b5b) Perhaps the error you have encountered is due to something else. Do build errors still occur...

I have created an example that combines KlacNDI and OpenCVForUnity, using AsyncReadback to convert a RenderTexture retrieved from KlacNDI to a Mat. Setup 1. Import KlacNDI from Package Manager. 2....

I wanted to try something like this, so I created a multi-object tracking example. [KlakNDIWithOpenCVForUnityExample_v0.2.zip](https://github.com/user-attachments/files/17343341/KlakNDIWithOpenCVForUnityExample_v0.2.zip) In this screenshot, LiveCamera feeds is acquired. You may need to adjust the frame skip...