Results 17 comments of EnderZip

https://youtu.be/HkMrcdKgFE8 Here's a demo video

Delete sourcevr.dll or comment out the part that loads it

There is literally no need to fix these asserts, they are harmless. If you don't want to see them compile on release.

Dx11 succ, do vulkan instead

Dx11 is the easiest and most compatible api with the source engine, dx11 is the only way. Vulkan is too much work, and opengl is a downgrade

Use the amd64 version of metamod then port it to arm

Remember that this csm implementation took valve 3 months to add, so it would be a huge task to backport this to older engine. The best way is just find...

That csm is quite lightweight and the performance cost is minimal. Just have to improve the lightmap blending and more cascades

imagine testing stuff, i would never do that