Nemanja
Nemanja
## About the PR yeah apparently the old lizard cold damage threshold was at 11C or 51F which is uhhh... this moves it down to -8C or 17F, which means...
## About the PR this is going to migrate uplinks to this new generic system. This will also allow for more robust conditions for uplink listings as well as using...
## About the PR Considering these don't represent actions in the gameworld and only really matter to the user, there's no reason for them to be visible by anyone. Closes...
## Description for some reason, you can't shove bots in lockers **Reproduction** spawn bot spawn locker try to place bot in locker fail **Screenshots**   **Additional context**
## Description they don't seem to acknowledge that blast doors are solid. **Reproduction** make a mess on the other side of a blast door watch as cleanbot rams its head...
## Description After a zombie is killed and cloned, it will retain the zombie appearance (green skin, red eyes) and keep the zombified prefix in front of it's name, but...
## About the PR Adds Diona, the newest round-start species of loveable plant people. Diona are a slow-moving species that generally just lumber along. Mechanically, they have fire vulnerability, high...
## About the PR reworks mining to drop ores on completion rather than per strike. Makes asteroids have ore veins. Also moves ore probabilities into `weightedRandomPrototypes`. Also increases the gathering...
## Description Basically what it says on the tin. Introduce machine upgrade effects as a form of science gameplay. This will give science something to do in other departments and...
## About the PR just a bunch of cleanup for ui and such. nothing much to look at. **Screenshots** **Changelog** no cl no fun