Emik
Emik
Unfortunately I cannot upgrade to .NET 4.6 as much as I want to. I tried using the Nuget you suggested by trying and recompiling it but to no avail. I...
I am pleased to say that after a lot of experimenting; I ended up trying to create a blank new project, copying over files in `Framework.Core` and deleting some unexpected...
I may have found the solution! When the line shown in the following image is removed, both the isolated project I created as well as the copy of this library...
Okay, I think I found the cause. Apparently when nullable reference types are enabled, Unity absolutely despises generics with constraints of either interfaces, or classes. I know that Unity processes...
Huh, I recall distinctly that primary constructors didn't work for me, but upon testing it again they now do. I suspect it's either from updating `csharprepl` or because I updated...
> I have changed the focus of this PR to improving SM conversion overall. You can test the following maps as an example: > > [Hatsune Miku's Head Exercises.zip](https://github.com/Quaver/Quaver.API/files/14893271/Hatsune.Miku.s.Head.Exercises.zip) >...
Upon doing more research, I've took note that this is because ALSA only allows one input for any given output source. The reason I can select my monitor speakers just...
Is it possible to intercept the abstract syntax tree and append a call to `.ToString()`/`.ToArray()`? That's the only way I can see this being fixed since `Span` is by-design a...
If possible though, do add the edgecase that `ReadOnlySpan`/`Span` has over other types. Specifically `.ToString()` should call `new string(char[])` if `typeof(T) == typeof(char)`, and keep the array otherwise.
In `dotnet run`, that's a top-level statement. ```cs [CompilerGenerated] internal class Program { private unsafe static void $(string[] args) { ReadOnlySpan readOnlySpan = "test"u8; } } ``` In a REPL...