Dylan190774
Dylan190774
Hi, I love this project, so good to hear those old Amiga mod's again! I'm trying to implement the standalone player in a little web game I'm making. I use...
I'm trying to create some kind of effect, where I have multiple Scrabble-tiles and the tile that is dragged needs to be twice the size. After dropping the tile, it...
I want to set the coordinates and size of the drag-item manually using javascript, besides dragging/resizing. The x,y, w and h properties seem to be only default values. Is there...
# Expected Behavior I expect no error messages when running the application # Current Behavior The application build goes well, but when the application starts I get the following error:...
Trying to use your library in a Webpack environment with ESLint enabled. I get all kinds of errors like : `Expected an object to be thrown` `Expected an assignment or...
I created seperate busting tasks in `gulp`for _javascript_ files and for _css_ files, to keep things fast (only build the files that have changed). When I do just `gulp` everything...
I have a 'child' component that extends a 'base' component, using the property 'extends'. However, when I edit the HTML or change the data of the base component and save...
I have a large array of items, which I would like to keep 1 item per line, because I add and remove things from it all the time. When I...
I'm looking for a way to separate my yaml-files into different files and combine them into 1 big yaml-file. The yaml-loader I used for Webpack was able to do this...
I use the Quasar Framework, which uses Vite 5 with Typescript. I added this to `compilerOptions `in `tsconfig.json:` ` "types": ["@modyfi/vite-plugin-yaml/modules"] ` The app runs fine, until the yaml file...