Dwyriel
Dwyriel
Though I'm not 100% sure I think this issue might have been the cause of a recent crash problem I was having. As it was crashing after a few hunts...
Is it capping at 30fps during gameplay or on the menu? because MHR by default is capped at 30fps until you load up a save. (there's a REFramework mod that...
> Currently, when using the appveyor build of REFramework, I cannot get the main menu to appear or the plugin folder to be created. Seems like a regression to the...
Until somewhat recently this wasn't a problem for me using kiwi browser, but with a more recent (probably a few months old by this point) update they made to the...
Probably related, not sure: After the latest wave of updates (since early October), after a few matches (it builds up slowly each round) every now and then I get jitters...
@Dazukodesu it's possible that the memory leak is the cause but it could be something else. There's definitely a memory leak going on though, at least on my end and...
@Dazukodesu ***IF*** your issue is related to the memory leak this kind of thing will happen after memory footprint for the game gets too big, the kernel will half the...
The loader itself is working, or at least partially working. Checking around forums it seems that the error message simply states "error mismatch" for the following plugins: CustomFOV.dll HealthNotes.dll MonsterLoader.dll...
Don't wanna make a new issue because I do not know what triggers it and it might be related to this one so I'll just throw it here: Since the...
@Kwasow I've had crashes in-between matches when changing maps, only casual "mode" (as in, map pool) where this did not occur to me (yet) was dust 2, probably because the...