Lukas Taparauskas
Lukas Taparauskas
### Title [SPIR-V] Specialization constants don't work if the shader uses the implicit Globals UBO ### Functional impact Specialization constants get placed into the `$Globals` UBO as regular constants when...
### Title Silent crash or validation error (DXIL and SPIR-V backends respectively) when SV_InnerCoverage semantic is assigned to a float parameter instead of uint ### Functional impact Compiler crashes, no...
### Title [DXIL] Decorating CS float argument with SV_DispatchThreadID semantic crashes the compiler (float2, float3 and float4 works) ### Functional impact Compiler crashes ### Minimal repro steps 1. Compile the...
### Title No warning/error when SV_Position semantic is missing from Vert/Domain/Geom output and POSITION is used instead ### Functional impact Shaders written for FXC which use the d3d9 style POSITION...