Michael
Michael
In the ModelPlane function, the plane's normal is transformed by the model's inverse world matrix as needed, but the distance from origin isn't - eg, take a point on the...
For some reason, trying to click a Code Edit button causes YYC versions of the editor to crash. This currently isn't too much of a roadblock since I mostly use...
[Emu doesn't know whether button images should be highlighted or not](https://discord.com/channels/724320164371497020/1047195651437494322/1115103268415209566) 
### Is your feature request related to a problem? Sometimes when placing things in the room editor (especially tiles) it would be nice to be able to snap them to...
I have a weird feeling that this is one of those "only something that I want to do" things but maybe there's a way to deal with it. Is there...
### Description Shoutout to @KormexGit for joining me in my descent into madness for this one.  If you run the sample project in 1400 betas VM, it crashes. If...
### Is your feature request related to a problem? matrix_multiply now takes an optional third argument to put the results of the calculation into, rather than returning a new array;...
Originally wasn't going to do this but I was looking at the code and realized how many moving parts this would eliminate
Eg paint only on sloped or flat regions