Vrej
Vrej
Very small optimization that replaces the `GetConVarNumber` call on weapon deploy in `weapon_fists` to use the better method of retrieving a convar.
Suggested to merge after VJ Base revamp is published on the workshop.
### **What can't you do?** Currently in C# we have no way of changing or accessing an entity's model's animgraph motor and goal inputs. This system is basically Source 2's...
### Details NPCs commonly change the value of `m_bSequenceLoops` and access it to fix animation issues, especially ones related to idle such as `ACT_IDLE`. These can be added to the...
## Essential - [x] Currently a major flaw in Lua-based NPCs is that there is no proper way to know if the current task/schedule has failed and why it failed....
Helps VJ NPCs recognize the zombie as an undead being