DoomPenguin9

Results 14 comments of DoomPenguin9

> It depends on the load order of Vulkan layers. Implicit layers have random load order unfortunately: [KhronosGroup/Vulkan-Loader#328](https://github.com/KhronosGroup/Vulkan-Loader/issues/328) > > You can copy the layer JSON to explicit_layer.d (in /usr/share/vulkan...

> Can you open new issue with this please? Also what shaders do you use in vkBasalt? It may be sRGB vs RGB issue. Ok, I'll open a new issue....

I'm having trouble getting h265 amf to work on Arch. I installed OBS using this AUR package: https://aur.archlinux.org/packages/obs-studio-amf As for the proprietary drivers, I tried `amf-amdgpu-pro` and `amf-amdgpu-pro-fix` from the...

> > I'm having trouble getting h265 amf to work on Arch. I installed OBS using this AUR package: > > https://aur.archlinux.org/packages/obs-studio-amf > > As for the proprietary drivers, I...

> > > > I'm having trouble getting h265 amf to work on Arch. I installed OBS using this AUR package: > > > > https://aur.archlinux.org/packages/obs-studio-amf > > > >...

> > The first issue is that the text in the menus does not show if you compile vkd3d-proton-master as it is, you have to add `key.u.texture.allowed_swizzle = true;` [here](https://github.com/HansKristian-Work/vkd3d-proton/blob/ab4e847e745fb9f2cd36d28f259892ab4652ece0/libs/vkd3d/resource.c#L4308)...

> For me editing resource.c didn't seem to do anything. Can anyone confirm that it actually works? > > Update: I'm using the closed nVidia drivers on a GTX 970....

I know that a proper fix for the text issue will take a while but what about the other two issues I mentioned? If they get fixed then the game...

> Might be worth testing if this helps with the text issues, although I don't have high hopes since A8 UAVs are required by 12_0. https://github.com/DadSchoorse/vkd3d/tree/dont-report-a8-uav The game doesn't even...

The game straight up crashes if you try to start a new game, load a game, or start the benchmark. You also can't access the the video menu(you can click...