Dispersia Roleplay
Dispersia Roleplay
Issue
split pls ox_lib menu with qb-vehicleshop. instead of qb-menu with backdoor. 
[BUG]

kickInCharMenu = true or false don't work, you can setup 60 sec and start create character, and you will kicked i'm using illenium-appearance
 default from github
Goal of this PR I am doing this PR, because we want to help FiveM and players from Ukraine to use the launcher in the national language. How is this...
qb-radialmenu/client/clothing.lua #697 local Extras = { ['Shirt'] = { Drawable = 11, Table = { Standalone = true, male = 252, female = 194, Extra = { { Drawable =...
### Summary NEW DLC carpack ### Reproduction car yosemite4 do not spawning ### Expected behavior 123 ### Actual behavior 123 ### Additional context 123 ### Last Updated today ### Custom...
Improve VehicleInfo Event Handling with Fallbacks and Optional Key Check Description: This PR enhances the QBCore:Client:VehicleInfo event logic for improved compatibility and error safety: Added fallback method to retrieve the...
Description of Changes Added full validation to the equip:harness server event to prevent runtime errors caused by missing or undefined item slot data. Introduced local variables for safer access to...
This PR resolves a bug where players were incorrectly spawning at the character preview location instead of their actual last known position. Problem: The original implementation called QBCore:Server:OnPlayerLoaded, QBCore:Client:OnPlayerLoaded, and...