Christian Speckner
Christian Speckner
``` console.log(-1 >>> 1); ``` NodeJS: ``` $ node shift_unsigned.js 2147483647 ``` Nectar: ``` $ nectar --run shift_unsigned.js [*] Generating source file [*] Compiling with preset: speed /Users/pestix/dumpster/nectar/.nectar/my63o/shift_unsigned.cpp:321:21: error: expected...
``` function Bar() {} Bar.prototype = {b: 100}; var bar = new Bar(); console.log(bar.b); ``` NodeJS: ``` $ node prototype.js 100 ``` Nectar: ``` $ nectar --run prototype.js [*] Generating...
``` switch (true) { case 1 < 0: console.log('hanni'); break; case 0 < 1: console.log('nanni'); break; } ``` NodeJS: ``` $ node switch.js nanni ``` Nectar: ``` $ nectar --run...
``` console.log(1/0); ``` NodeJS: ``` $ node infinity.js Infinity ``` Nectar: ``` $ nectar --run infinity.js [*] Generating source file [*] Compiling with preset: speed /Users/pestix/dumpster/nectar/.nectar/dsjxg/infinity.cpp:321:18: warning: division by zero...
``` var foo = console.log; console.log = function() { foo.call(console, "hulpe"); foo.apply(console, arguments); } console.log('hello world'); ``` NodeJS: ``` node arguments.js hulpe hello world ``` Nectar: ``` $ nectar --run...
``` var foo; while (true) { var x = {}; var y = {x: x, a: []}; x.y = y; foo = x; for (var i = 0; i <...
A misbehaving cartridge could crash the emulator via CartridgeDPCPlus::callFunction: ``` uInt16 ROMdata = (myParameter[1]
Accidetially created [here](https://github.com/6502ts/6502.ts/issues/68) Comment from Al: Some additional thoughts on this. One of the motivating factors in adding a feature like this is to help authenticate that the game was...
Similar to #67 , but for the ball. I guess this is purely academic, but it should be checked and modelled properly nevertheless. Also, this might affect the structure of...