Dirk Pessarra
Dirk Pessarra
Hi, you see that the memory increases also with the default camera and without the sky. You can see that only in chrome (Version 92.0.4515.131 (64-Bit)) and not with firefox....
I opened #4899 for the allocation of memory in chrome per scene.
Right. Only for clarification: This issue here (#4899) exists independent from models in the scene.
No. I think it is webgl related. Interesting is: 'The amount of memory used depends on the size of the browser window.' So the bug has perhaps to do with...
We spent many hours looking for a solution to the long development cycle after moving our Grails app from 2.5.6 to 4.0.13. Now we use this solution in build.gradle: ```...
I ran into the same issue with ember-data Version 3.8: empty relationship arrays in the payload didn't clear the relationship. What is the state of this issue?
The only suggestion to avoid the long startup sequence in grails 4/5 without springloaded was to disable the dev-tools so that there is no automaticaly boot start on file changes...
> springloaded-1.3.0 We still use it with grails 4.0.13 after downloading the jar from here : https://repo.spring.io/artifactory/libs-snapshot-local/org/springframework/springloaded/1.3.0.BUILD-SNAPSHOT/springloaded-1.3.0.BUILD-20210404.024037-2.jar I'm very interested in a solution for grails 5. When you find one...
When exactly the same code works for me, there is not a problem in the code. Give it a try using another jdk: search for openJDK 8 or use this:...
I think debbuging this needs too much time even if you have the knowledge. I would add dependencies to one working project (always start from a working example) until you...