V

Results 8 comments of V

This is due to the new TPP_photomode appearance section added in Patch 1.3. It's pretty much just a copy of the TPP section that existed prior to Patch 1.3, but...

Moving it specifically to Java wouldn't really be practical since CyberCAT + this extension of it are both written entirely in C#. However, I will look into moving it to...

@HolySoap If you can, please test the project on Linux with the latest merged PR and let me know if/how well it works.

Ah, I see. That's definitely an interesting way of storing things. Also, I'm not sure if that list got cut off at the end, but it seems to have less...

CyberCAT-SimpleGUI currently can't load presets created with Natsji's Preset Manager. Cross-compatibility is on the to-do list: #29

The latest version is from [seberoth's fork](https://github.com/seberoth/CyberCAT-SimpleGUI/). I have given him permission to upload to the Nexus page. He is now the defacto maintainer of CyberCAT-SimpleGUI, as I am no...

I'm unsure how drastically things have changed, but pre-1.3, the relevant flag was stored in the Persistent Data, within the PlayerPuppet class. It has a Gender property which takes a...

I recently integrated OZZ into the Creation Engine for Starfield, utilizing the SFSE plugin system and an animation graph update hook. I was originally using a made-from-scratch animation system, but...