Devo
Devo
Fixing the recording of unused viewmodels of other players. Can be fixed in HLAE or in Blender. I'd suggest doing it in Blender and skip the import, if the armature...
Taking snapshots during AGR. Example: running at 120 FPS and snapshotting at about 30 e.g This would fix animation speed in CSS: https://user-images.githubusercontent.com/30211694/138657757-bd785f88-69e0-43f1-80dc-9b39c7f186e6.mp4 It could fix low fps deformation in...
The game spawns a new viewmodel, when ever a character switches to another weapon. The recordWeapons option places all the weapons in the players hand to have one constant animation....
Being able to record spectated player with recordInvisible 0, like how it is in TF2 and CSS.
The map porting works pretty good so far, but one thing I would really like to see are overlays/decals. A solution to get them into a simple OBJ would be...
Create motion clips of all animation for X weapon for faster workflows Examples of how you would use them: https://www.youtube.com/watch?v=Ndm3UHwHsS8
It would save so much time if you could export animations in SMD file format. A huge reason for this is that SMD files can be imported to C4D. Using...
Hello, I wanted to have an axis gizmo to represent the camera angle, but I'm having huge problems, cause the rotation values don't use shortest way. Any idea how this...
Hello, I used this tool a little over 2 years ago and were able to open BSP files of the game Apex Legends. I didn't get much data back then,...
Hello, I've just tried it on CSGO BSP files and it turned out like this: 