DBD

Results 11 comments of DBD

My own supposed fix was to replace, at line 820, this block : ```c++ if (settings.dolphinPointerMode) { iReport.wAxisZRot += (jc->gyro.roll * mult); iReport.wSlider += (jc->gyro.pitch * mult); iReport.wDial += (jc->gyro.yaw...

My account is France-based. Also afaik it worked a few weeks/a month back, despite the fact I did not update the plugin in between (at least I believe, might have...

Hey thanks for answering so fast. I ran both commands and that's the log I get. [xinput_log.txt](https://github.com/ptitSeb/box86/files/11170452/xinput_log.txt) I haven't used those before so I'm not 100% sure what to look...

I'll have to get back on you about non-wine x86 games but yeah regular linux apps detect it. I use the Retropie script and lzdoom and emulators detect it fine....

I was actually able to find a game myself on itch.io (didn't expect there to be so many linux native games with gamepad support, though it was a bit more...

Ok, so it doesn't seem to properly compile anymore. However the exact project was koku-xinput-wine. Wouldn't it be possible for Box86, since it probably already wraps part of SDL, to...

Makes sense ! Plus that would probably not be a good viable long-term solution. Well in all cases, if it can work there's a bunch of games that are gonna...

Further research revealed that using box64+wine64 seems to recognize the input. Didn't test in-game yet, but 'wine control joy.cpl' properly lists the gamepad, and the XInput tab recognized all inputs...

If it helps some episodes seem to be able to reproduce it pretty consistently ! One of them is "Fun House" from "The Middle" Season 1 (I think it's episode...

Yeah so it's definitely a problem on some episodes, not per-machine. Some also do crash before working after a while on my end.